Toolkit: Prosper

• Jo Bech Dalsgaard (Game Designer, Serious Games Interactive)

Link to playable case

Link to facilitator guide

Target audience: Secondary education or above

Duration: ~90 minutes / 2x50 minutes

Technical equipment: A personal device per participant (smart phone, laptop or tablet), and a device (laptop recommended) for the facilitator to run the case from, ideally connected to a large screen or projector

Learning objectives:

  • Learn about the Sustainable Development Goals
  • Put yourself in the shoes of different stakeholders
  • Think strategically about risk management and the value of short term vs. long term solutions
  • Practice arguing your position, negotiation, and compromise
,

Prosper is a facilitated, collaborative educational strategy game, where participants take on the roles of different interest groups, from community organizations and politicians to technology developers and the private sector, all working together to try to solve a series of problems, and ultimately work towards a more sustainable and equitable world.

Prosper is structured around the United Nations’ Sustainable Development Goals, which serve as the fundamental mechanical building blocks of the game. It thus serves as an ideal learning tool for exploring how the Sustainable Development Goals interact with each other, and the many different kinds of solutions that are bringing the world closer to fulfilling these goals, in an interactive and engaging way.